• Sorcerer
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    • Sorcerer
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features

Sorcerer is a Blender add-on that lets Blender animate a performance venue's control booth. 

Blender is "the free and open source 3D creation suite." 

In Sorcerer, controls aren't words in a command line. They're shapes.


  • 3D Bitmapping
  • 3D Gradients (Experimental)
  • 3D Magic Sheets
  • Driver Support
  • Follow Paths/Curves
  • Animatics (Choreography pre-viz)


In other tools, spatial audio is just a dot on a graph.
In Sorcerer, it’s a bird flying through a forest.


  • Move listener through stationary soundscape
  • Represent audio objects/scenes with detailed meshes
  • LSA animation (graph editor, NLA editor, dope sheet, etc.)
  • Full, 3-dimensional range of freedom for objects
  • Considers Blender's constraints system (follow curves)
  • Supports asymmetrically scaled audio objects
  • Synchronize LSA with lighting control in-software
  • Connects with Qlab for realtime playback
  • Mixdown speaker-specific audio files for final show
  • Connects directly with sequencer


In Sorcerer, your cue list isn’t a spreadsheet. It’s a multimedia concert of inspiration.


  • Cue Strips
  • Macro Strips
  • Flash Strips
  • Trigger Strips
  • Offset Strips (Experimental)
  • AI Song Analyzer (External Dependency Required)
  • Blender's built-in text, sound, video, color strips, and virtual camera strips


Instead of abstracting away the detail, you live in it — frictionlessly.


  • Group Controller Nodes
  • Mixer Nodes (Gradients)
  • Node Groups
  • Node Links
  • Store and recall dozens of cue/sequence variations


Programming defines rules. Animation defines life.


  • Animate ~50% of Sorcerer properties
  • Graph Controllers (2025)


Orb speaks fluent console. You speak fluent theatre.


  • Creates qmeos, which store animation data onto Eos
  • Creates macros needed for sequenced events
  • Syncs sequencer events to event lists
  • Completes many other repetitive tasks throughout Sorcerer
  • Ensures all data can be stored directly on FOH hardware
  • Uses TCP network protocol for reliability (Experimental)


"All crew, go/no go poll for Show-Start beginning with fly..."


  • Manages opening and closing of lobby, house, and show
  • Organizes multiple crew polls
  • Plans for foreseeable anomalies
  • Sends custom OSC at target points (2025)


  • Multiple cue groups
  • Custom fade time button
  • Numpad Hotkeys


  • Considers most constraints
  • Considers array modifiers
  • Considers orientation
  • Also patches DMX if provided


  • Iterative macro generation
  • Access many Sorcerer functions
  • Add custom lighting consoles
  • Add custom strip types (Experimental)
  • Instant Docs with .explain()
  • Access via "from bpy import spy"


  • Harmonizes conflicting controllers
  • Simplifies and batches OSC messages
  • Handles differing color profiles, min/maxes, and other special needs
  • Level of Detail (LOD) style system to decrease bandwidth
  • Democracy mode and HTP mode
  • Uses UDP network protocol for speed


TEchnical demonstration

Help Us Make Theatre Magical

We’re opening just 10 beta tester spots for real-world productions. This testing is important because Sorcerer is trying to solve several very difficult problems that have not been solved before. 


If selected, you’ll use Sorcerer as a design assistant during the lighting or sound design process of a live show (preferably a musical).


Note: Sorcerer is not a realtime show control system. It’s a design assistant. You’ll still run your final show from your usual tools.


To test for lighting, you must use ETC Eos to control the final DMX. The show is preferably a musical.


To test for spatial audio, you must use Qlab and have at least a 5.1 speaker system or equivalent. Each speaker must be individually patched at the mixer. They must be surround speakers, not fill speakers split by a downstream DSP.

Apply to Testing Program

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