Sorcerer is a Blender add-on that lets Blender animate a performance venue's control booth.
In Sorcerer, controls aren't words in a command line. They're shapes.
In other tools, spatial audio is just a dot on a graph.
In Sorcerer, it’s a bird flying through a forest.
In Sorcerer, your cue list isn’t a spreadsheet. It’s a multimedia concert of inspiration.
Instead of abstracting away the detail, you live in it — frictionlessly.
Programming defines rules. Animation defines life.
Orb speaks fluent console. You speak fluent theatre.
"All crew, go/no go poll for Show-Start beginning with fly..."
We’re opening just 10 beta tester spots for real-world productions. This testing is important because Sorcerer is trying to solve several very difficult problems that have not been solved before.
If selected, you’ll use Sorcerer as a design assistant during the lighting or sound design process of a live show (preferably a musical).
Note: Sorcerer is not a realtime show control system. It’s a design assistant. You’ll still run your final show from your usual tools.
To test for lighting, you must use ETC Eos to control the final DMX. The show is preferably a musical.
To test for spatial audio, you must use Qlab and have at least a 5.1 speaker system or equivalent. Each speaker must be individually patched at the mixer. They must be surround speakers, not fill speakers split by a downstream DSP.
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